Radius: Volume 1
Radius · Comic

RadiusVolume 1

Welcome to the age of Radius.

Nations have been undone, forests and species wiped out. One city survives under the rule of the strongest. Welcome to 3121.

36pages
17×26cm, full color
2024released
Official book site: volume1.radiushero.com.br ↗
Radius saga: Vol. 1Vol. 2Vol. 3
Synopsis

Welcome to the age of Radius

Oppression reigned, hope died. Welcome to 3121, welcome to the age of Radius.

The first chapter of the saga that opens the dystopian universe of Aruanda, the metropolitan Marília of the year 3121.

Our world is no longer the same. Nations have been undone, forests and species wiped out. Unhappy generations were born amid the chaos and grew up in a grey, hostile atmosphere, knowing nothing about their past.

Cities sprawled in unchecked disorder. An ever heavier climate brought plagues and fear and turned people cold. The law of survival and the rule of the strongest now reign, and fear conducts this new reality.

Credits and details

Credits

Creator / story
Tiago de Moraes das Chagas
Script
Ramon Barbosa Franco
Art
Tony Pessanha
Colors and lettering
Bruno Araújo
Proofreading
Mariana de Almeida Lourenço
Overall direction
Nosso Quintal
Publisher
Mustache Comics

Publication details

Released
January 2024
Category
Comic book
Genre
Adventure / science fiction
Pages
36
Format
17 × 26 cm · full color
Edition
Print and digital
ISBN
978-65-00-91206-7
Created by

Tiago de Moraes das Chagas

Creator · director at Mustache Marketing

Born in Marília, Brazil, he is a director at Mustache Marketing and the creator of the Radius franchise, which blends science fiction, dystopia and Brazilian culture in a version of Marília set in the year 3121.

The project was first imagined in 1996 and took its final shape during the pandemic, when Tiago rewrote the script inspired by his own dog, Pituco. To bring Radius and other stories to readers, he founded Mustache Comics.

A good idea deserves a good story.

Shall we create something new?

Tell us your idea. We’ll help you find the best way to turn it into a story.

Talk to Mustache